


Humans
The last kingdom of the Dark Age. Knights, archers and medics grow stronger with every tavern visit.
Bestiary →Eight powers divide the ruins of the old world — from the last kingdom of men to the creatures of the drowned lands and the spawn of dark cults.



The last kingdom of the Dark Age. Knights, archers and medics grow stronger with every tavern visit.
Bestiary →


Mutants of the wild lands. They change mid-battle and grow more dangerous with every kill.
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Spirits of the elements. Two different elementals fuse into one, and all four give birth to the cosmos.
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Masters under the mountains. Their machines are slow but unbreakable, and their mines fill the treasury.
Bestiary →An ancient people of the deep. Today its surviving warriors fight as mercenaries on land.
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Creatures of the flooded lands who serve Oceanos. They strike from the water and drag their enemies down.
Bestiary →
An eighteen-year-old from burned Oakhaven. The Iron Heart dissolved into his blood, and the College named him the Chosen One. He shields his own — but every surge of his fire takes his warmth.

Commander of the Wild Forest: blue scales, peat-brown fur and human amber eyes. The Forest answers his call, and every victory makes his pack stronger.

Lord of the Trade Guild. To him war is a deal: he buys, sells and even outbids the enemy for their soldiers mid-battle.

Seeker and magister of the College: a grey ponytail, a snow-white mantle and a voice that thickens the air. His spells reach the enemy before they reach the line.

An outcast of the guild who found power in the dead lands. To him every fallen soldier is a future recruit.

A priest of a dark cult who pays in blood — his own and others' — for the power of demons.

A red-bearded dwarf engineer in multi-lens goggles, and his steam horse, the M-4. Physics never misfires — Bran’s army is built from steel and steam.

The abbess of the Temple of Seven Winds. While she is near, no wound seems fatal.

Voice of the Abyss — an ancient god of the deep. His rites tear tentacles straight out of the ground, and the drowned give him what life they have left.
The game's campaign follows the Dark Age book — the story of Kyle and Lina. The full book will come to this site later.